August 25, 2015
As Filmteractive Conference and as a member of Filmteractive Market expert panel.
Maciej Binkowski is the lead game designer working for Polish video game developer, Techland, known for the bestselling open world game, Dead Island, as well as its spiritual successor, Dying Light, which debuted on January 27, 2015, and sold over a million copies in its first week. During his five years at the company, he drove design and implementation of a number of crucial ingame elements such as player development, combat mechanics and loot systems. He was also responsible for balancing the game, as well as building a number of debug and balancing tools. Additionally, thanks to his background in martial arts (Maciej holds a black belt in Aikido) he helped shaping the ingame combat and directed the stuntmen during motion capture sessions. Maciej was chosen to represent Dying Light at major events such as E3, Gamescom, and the Gamestop Manager Show. During the last two years he presented the game to thousands of journalists, retailers, and consumers from all over the world. Prior to Techland, Maciej worked as a programmer and later as a development manager at Nokia Siemens Networks, a multinational data and telecommunications equipment company. Over the course of three years he helped build a new software platform, and successfully delivered customized projects for major mobile companies in the Philippines, Kuwait, and a number of smaller countries located across Europe. Maciej currently lives in Wroclaw, Poland